Rust Robotics

Portable Algorithms + Interactive Simulation

Rust Robotics

Rust Robotics is a project for learning, comparing, and demonstrating robotics algorithms through reusable implementations and live simulations that run in native and web environments.

Rust Robotics has two practical goals:

  • a library of robotics algorithm implementations

  • an interactive simulation layer for learning, testing, and demonstration

This site is written to be readable by beginners while still being useful to experienced engineers. The main focus is not internal project structure. The focus is:

  • what each algorithm is for

  • what assumptions it makes

  • where it is used

  • how it compares to alternatives

  • what it costs in compute and memory

  • and how to interpret its behavior in the simulator

Start here

If you are new to the project, start with:

  1. Project Overview

  2. Control Systems Tutorial

  3. Localization Tutorial

  4. Path Planning Tutorial

  5. SLAM Tutorial

  6. Robot Tutorial

That order moves from smaller, easier-to-isolate algorithmic ideas toward a larger runtime loop.

How to use this site

Getting started

Read the short overview first for the project goals, audience, and the intended way to use these notes.

Project Overview

Tutorials

The tutorial pages are the core of the site. Each chapter combines theory, algorithm comparison, complexity discussion, and a live simulator.

Tutorials

Essays

The blog section is for broader project essays and higher-level narrative writing that does not fit naturally into a single tutorial chapter.

Blog

What makes this project different

The core educational promise of Rust Robotics is that the same ideas should be visible in multiple settings:

  • as reusable Rust implementations

  • as native interactive applications

  • as web-accessible simulations

  • and, where appropriate, as portable logic that can move toward real hardware

Main topics

The core subjects covered right now are:

  • control systems

  • localization

  • path planning

  • SLAM

  • robot runtime execution

The tutorials are meant to feel closer to compact textbook chapters than to feature walkthroughs.

Reference and implementation details

This site is not trying to replace rustdoc. Rustdoc remains the right place for:

  • module-level API reference

  • source-oriented implementation details

  • symbol navigation

This site is the explanatory layer on top of that.